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Generated Audio Demo

Sep. 2022

CyberMachine

Max/MSP

This hybrid drum machine contains an assortment of drum samples, bass lines, and vocal chops geared toward creating Midtempo Bass Music. All loops and sequences are synced to global transport. The interface is programmed to be audio reactive based on the kick drum pattern.

Each drum sample could be transposed, panned, and adjusted in volume. Using the live.grid object, a drum sequencer is created for users to program drum loops. Tempo changes and clearing drum patterns are easily accessible.

The audio-reactive interface is configured by feeding an image into a Vizzie effect, SEPR8R. The effector offsets the X red component of the image whenever it receives a bang from the kick pattern.

The video shows an earlier version of the interface where the transposition functions for the drum samples are not added. I later made the correct changes (see attached image)

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